Escape the House

Work as teams of five or more people and utilize avatar height changes to solve a series of related puzzles and open the door.

A vr design project for VRCHAT multiplayer.

Role: Project Manager, Gameplay Designer, Programmer

Made with Unity, C#

Grow and shrink.

The core gameplay loop revolves around solving puzzles which require you to change avatar height to see or interact with key puzzle items.

Different players must be at different heights at the same time to solve some puzzles, such as those which require looking over the walls for navigation.

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Hidden in the Frame VR